JCS LOGO conversion into 3D mesh via ZBrush, textured and rendered in Substance Painter

JCS LOGO conversion into 3D mesh via ZBrush, textured and rendered in Substance Painter

Clip of custom sculpted model in ZBrush

Clip of custom sculpted model in ZBrush

Using Spark to Create an Instagram Filter with a custom Mesh

Using Spark to Create an Instagram Filter with a custom Mesh

Modeling Dracula in ZBrush using PureREF

Modeling Dracula in ZBrush using PureREF

Sculpting the Goblin Queen in Zbrush

Sculpting the Goblin Queen in Zbrush

Texturing the Goblin Queen in Substance Painter

Texturing the Goblin Queen in Substance Painter